*๏ธSolution

Our vision towards democratised ESports Industry - eS/acc

ESports Industry from the last 30+ years have developed building a dependency on few centralised entity to host all their competitions. Despite there is a bigger chunk of gaming crowd residing within an unstructured and fragmented setup of ESports Orgs / Communities across the world. At Turf, we're building an on-demand eSports facilitation Network to permissionless-ly host, manage, and enable participation in eSports / micro-competitions worldwide.

We support gaming communities with enhanced discovery and an infrastructure for hosting eSports events. This leads to increased gamer engagement in games, while providing global recognition and incentives for gamers - all in one place.

This will empower every game to Amplify Competitive Excellence & Scale Globally. Building an ESports Economy around their game.

Our Solution is structured into two parts :

  • Permissionless Infrastructure : To host ESports events and micro-competitions at a global scale for any game.

  • In-house Distribution : An in-house network of ESports Orgs and Communities across the globe to bridge them with the games looking forward to scale from the competitive front without any hustle and worrying about trust.

Permissionless Infrastructure :

This is the heart of the product that makes any game eSports ready and enable even an individual to host and manage a competition for them.

Distribution :

This is what brings value to the system - enabling the end-customers who will be collaborating in the Turf's system to value exchange [ ESports Orgs - Games ]. Weโ€™re scaling our distribution of of ESports Organisations worldwide which as 10+ ESports Communities with 440k+ Games already a part of Turf. We want to be the biggest ESports distribution in the world enabling effective growth towards the competitive landscape of the Gaming Industry. To learn more -> Join our Discord to interact with the team.

Last updated

#46: turf-connect

Change request updated